Tech

Game industry: Furthermore, no funding for developers by the federal government


On September 12, 2019, the budget of the Ministry of Transport was discussed in the Bundestag. This involved funds for the railways, cycle paths and the further expansion of broadband connections. However, no issue was the promotion of the game industry – according to a report by Games industry At the meeting it was simply not debated.

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  1. RUAG Defense Germany GmbH, Wedel near Hamburg
  2. Hays AG, Berlin-Tempelhof



This is surprising in that the Minister responsible Andreas Scheuer according to Frankfurter Allgemeine Zeitung only in mid-August 2019 at Gamescom had promised: "In each of my priority lists, which I have to represent in my ministry, the promotion of games with 50 million in the budget 2020 in the first place."

Dorothee Bär, the Minister of State for Digitization, said at the games fair in Cologne: "I am personally committed to ensuring that gaming is further established as an innovative economic sector and German cultural asset." At Gamescom, the secretaries-general of the CDU and SPD, Paul Ziemiak and Lars Klingbeil, had also campaigned for funding in the federal budget for 2020 and beyond.

In 2019 federal funds will be earmarked for the promotion of game developers in Germany for the first time, namely 50 million euros. The industry expected to receive such an amount each year in the future. The fact that this happens, is with every step in the preparation of the budget as unlikely.

The further procedure provides for expert opinions in the respective specialist committees. Their decisions are forwarded to the Budget Committee and then to the Bundestag. Four-day deliberations in plenary will follow at the end of November, and the budget law will be finally adopted on 29 November 2019.

For game developers, however, the planning uncertainty is already a problem. That says the industry association Game, but also developers are frustrated: "Startups are now running with announcement in a high risk of insolvency", wrote Carsten Fichtelmann, head of Daedalic Entertainment, on Facebook in June 2019.

The industry believes that support is urgently needed, partly because the game industry as a key technology in many other countries is receiving significant funding. In Germany, the market share of German productions has been falling for years, even though the game market is growing.

After calculations of the industry association Game remained of 100 euros, which were spent in this country for computer and video games, last only 4.30 euro with German developers. Despite the strong growth in Germany, the number of employees has also fallen: Currently, there are 11,014 employees working for developers and publishers, which is 5.9 percent less than a year ago.