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“Marvel’s Guardians of the Galaxy”: Star-Lord hechtet ins Action-Adventure

The development studio Eidos-Montréal presented its new title at E3: “Marvel’s Guardians of the Galaxy” is a colorful action-adventure game that apparently emphasizes humor. Players control the comics and Marvel films well-known “Star-Lord”, who should always fight at the side of his Guardian comrades-in-arms.

The developer studio from Canada, which belongs to Square Enix, emphasized at the presentation that “Marvel’s Guardians of the Galaxy” will be a pure single-player title: there will be no multiplayer elements. Eidos-Montréal is reacting to the criticism of “Marvel’s Avengers”: The title previously developed by the studio in the Marvel Universe was criticized by many fans as a lovelessly generic online shooter. “Marvel’s Guardians of the Galaxy” is supposed to get better, even microtransactions are left out – pre-order bonuses in the form of exclusive There are still costumes.

As with “Marvel’s Avengers”, the characters in “Marvel’s Guardians of the Galaxy” will not look like they do in the well-known films. For example, “Star-Lord” is not embodied by Chris Pratt, but is given an individual character model that the developers have designed. The comics are also said to have served as inspiration for the design and story.

In the gameplay material shown, “Marvel’s Guardians of the Galaxy” presents itself as a relatively typical action adventure: Star-Lord character shoots and punches his way through opponents and dodges attacks with jet boosters on his boots. There are also special abilities that apparently are linked to a level system – after each fight you collect experience points.

Eidos-Montréal has also implemented a kind of dialogue and decision-making system: At certain points in the game, players are given the choice of what to say or how to proceed. The developers promise that these decisions will partially affect the gameplay. As is so often the case, it’s about saving the universe.

“Marvel’s Guardians of the Galaxy” is slated for release on October 26th for Xbox One, Xbox Series X / S, Playstation 4, Playstation 5 and PC. No details are available yet regarding the technical differences between the versions. In the coming months The developers have time to fine-tune their action game. At the top of the priority list are the facial animations and lip movements, which in the early gameplay demo still seem rather wooden, and not only for Groot.


(dahe)

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